When companies such as Facebook (now Meta) and Ralph Lauren took the plunge to join the vastly unknown metaverse, they created momentum for other companies to follow suit.
Cybersecurity specialists have pointed out that the metaverse is a virtual hot bed of potential security risks in a time when cybercrime is on the rise already. Cybersecurity firm, Check Point noted a 50 percent increase in cyberattacks on corporate systems in 2021. Joining the metaverse without assessing corporate networks might not be such a good idea.
One of the main points to consider is creating a secured network that utilizes layered methods to "identify, verify and secure the metaverse". This would entail using verifiable credentials for network users. This would mean that they also need to be as user interactive as possible, so that others can trust who they are interacting with is actually one and the same.
It has long been known that the weakest link in cybersecurity for any organization is the user. Therefore, intensified training is needed for all users before an organization joins the metaverse. www.cnbc.com (Mar. 22, 2022).
Metaverse refers to the sum of all virtual spaces and is a term whose meaning is still in flux. According to Wired.com, "[t]o help you get a sense of how vague and complex a term 'the metaverse' can be, here's an exercise to try: Mentally replace the phrase 'the metaverse' in a sentence with 'cyberspace.' Ninety percent of the time, the meaning won't substantially change. That's because the term doesn't really refer to any one specific type of technology, but rather a broad shift in how we interact with technology." Eric Ravenscraft "What is the metaverse, exactly?" https://www.wired.com/story/what-is-the-metaverse/ (Nov. 25, 2021).
Creating a secure internet presence has long been an issue for organizations large and small. With the rise of the metaverse, this need will grow exponentially and the key to success is training.
This means training employees on utilizing multi-layered security procedures beyond having just a strong password.
According to a report by Tech Republic tech and policy experts, several concerns to address as virtual worlds become more common include:
· Fixing existing infrastructure problems
· Getting better at managing online identity
· Establishing a shared code of conduct
· Setting trust and safety policies for virtual worlds
· Determining who has the authority to enforce those policies.
Although we may be far from some of these ideals, the common thread is increased security measures to make users feel safe and confident and to protect valuable information.
Work with your IT professionals to design a security system that is not only secure but user friendly.